Friday, December 21, 2012

Apple's 6 Simple Rules for Designing a Killer iOS App

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Among iOS developers, the day that you finally submit your app for Apple's approval can be a tense one. Even when you've seemingly followed the guidelines, polished the code and passed every field test, Apple can still reject your app for almost any reason.

Not so with Spun [iTunes link]. At first glance, Spun appears to be a simple local news-and-information app with an eye-catching user interface. Which it is. But it's also a showcase for how to design iOS apps that Apple will love.

It starts with the UI, but the Apple-friendly elements resonate throughout Spun's straightforward functionality, novel use of location services and even the original design process. How did Spun learn exactly what Apple looks for in great iOS apps? Simple: from Apple.

Posted via email from Create | Inspire - DM2 Studios

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